INTRODUCTION
Implementation to your project
1. Add BPAC_CraftingManager to place of your choice (e.g Character, Controller or Player State) Preferably Player Controller.
2. Add Interface (BPI_GetCraftingManager) to PlayerController, and pass Crafting Manager.
3. Add Interface (BPI_Crafting) to PlayerController, and pass overlay in which CraftingWidget should be added.
3.1 Optional implement function, Set Inventory Visibility that is response for hiding player invnetory while playing BonusGame.
4. Add DataTable with GameplayTags to Project Settings/GameplayTags/Gameplay Tag Table List.